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Groups: Administration, Xhammer Member, Moderator, Member Joined: 10/4/2007(UTC) Posts: 5,958 Location: Terhagen Thanks: 102 times Was thanked: 142 time(s) in 112 post(s)
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Nieuwe FAQ omdat ze wat dingen vergeten/fucked up hadden: https://images-cdn.fanta...f276/x-wing_faq_v432.pdfQuote: Shaken Pilot, If a ship with a shaken pilot reveals a Straight maneuver, the opposing player may rotate the dial to any non-straight maneuver. If the ship is also stressed, the opposing player must choose any non-red non- straight maneuver. Page 9.
Q: What are examples of game effects that instruct a player to spend target locks. A: Requirement for secondary weapons such as Proton Torpedoes, Pilot abilities such as Lt. Colzet, or modifying dice results are examples of spending a target lock. Removing a blue target lock token or assigning a target lock token to a different ship does not. Page 22
Q: Is assigning a target lock from one ship to another ship the same as removing a target lock? A: No...(more to follow but I don't want to type it up) Page 22.
Very minor changes, meerbepaald aan hoe Targetting Synchronizer werkt. Edited by user Tuesday, March 21, 2017 9:03:06 PM(UTC)
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