Er is een nieuwe FAQ gepubliceerd:
https://images-cdn.fanta...ng_faq_v422_high_res.pdfEen samenvatting van de belangrijkste:
-
Cluster Mines doen nu damage op hits and crits. Nu gaan we ze waarschijnlijk wel meer zien opduiken.
Quote:Like the “Heavy Scyk” Interceptor title, this is another simple, straightforward improvement to a card that is nearly where it should be but needs a little shot in the arm. By increasing the expected damage of a Cluster Mine detonation from 3/8 to 1/2, these bombs will prove a more effective option.
- Als je een
rode maneuver revealed wanneer je stressed bent moet je een 2 white straight doen ipv de opponent laten kiezen.
Quote:Additionally, we have revised the penalty for a ship revealing a red maneuver it is unable to change or perform while that ship is stressed. Because this state can now be produced though game effects in addition to player error, we thought the penalty should be less extreme while still acting as a disincentive to player error. Therefore, we have altered the text in the Stress section to account for this.
-
Heavy Syck title krijgt +1 hull ! Nu is die competitiever gepriced dus mogelijk gaan we die vaker zien verschijnen
Quote:Since the debut of the M3-A “Scyk” Interceptor in Wave VI, it has not seen significant play in the tournament scene (with a few notable exceptions). After extensive playtesting, we have arrived at a simple, low-impact errata that dramatically increases the utility of the “Heavy Scyk” Interceptor title: in addition to its original text, the title now increases the hull value of the ship it is equipped with by 1. This will allow players to field cannon-equipped Scyks with enough durability to successfully compete against other ships.
- De grootste is
Deadeye wordt 'small ship only' ! Basically een grote nerf voor de contracted scout met torpedoes ... die gaan we minder tegenkomen.
Maarrrr dit heeft nog een groter neveneffect: Rebels are back ! Die hadden maar weinig antwoorden tegen triple contracted scouts, dus rebel regen lijsten waren zo goed als verdwenen. Palpatine Aces gaan we dan weer zien afnemen, want de opkomst daarvan was ook een effect van de triple scouts (die kunnen dat wel counteren). Rebel Regen Aces waren ook een vijand van Palp Aces, dus nu die terugkomen ...
Quote:Finally, over the course of recent tournaments, we noticed that the metagame has been radically shifted by a particular combo. Although there are many moving parts that had to come together to make this happen, the JumpMaster 5000™ loaded out with Deadeye, torpedoes, Guidance Chips, and a dice-modifying astromech (such as Overclocked Astromech or R4 Agromech) or crew member (such as Recon Specialist) is a force to be reckoned with. While not unbeatable, as tournament results have shown, this particular list has displaced many of the most competitive Rebel lists by creating an often insurmountable alpha strike during the first round of engagement. This has pushed a lot of viable lists to the margins of the tournament scene, to the detriment of overall tournament diversity.
A crucial card in this combo is Deadeye, because it allows the JumpMaster 5000 to circumvent the usual difficulties of acquiring a target lock. After much consideration, we decided the simplest and best option was to restrict Deadeye to “Small ship only.” Because the JumpMaster 5000 is currently the only truly effective large ship ordnance carrier, this added stipulation doesn’t have much effect outside of this particularly effective combo.
All bets are off, de meta gaat weer even nodig hebben om in balans te komen (zeker met Wave 9 die er net is en Heroes Of The Resistance die voor de deur staat).
Benieuwd hoe Worlds er gaat uitzien binnen 2 weken ...
Interesting times indeed !
Edit: dit artikeltje heb ik nu pas opgemerkt:
https://www.fantasyfligh...7/a-test-of-your-skills/Alex Davy licht de changes toe. Ik heb sommige ze hierboven toegevoegd ook.
Edited by user Tuesday, October 18, 2016 1:32:03 PM(UTC)
| Reason: Not specified