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Offline wiz  
#1 Posted : Wednesday, September 30, 2009 5:28:29 AM(UTC)
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De nieuwe Tyranid codex begint te korten dus de rumourmill draait op volle toeren:

Quote:
(this is all from warpshadow)

RUMORS ROUNDUP

RELEASE TIME: JAN 2010 (GD UK)
CODEX COVER http://i735.photobucket....057a_Tyranid_CoverXL.jpg (from GW's site)
http://i735.photobucket....-codex-cover-bigshot.jpg (from Warseer, bigger shot)
cover breakdown - page21 by Eidre

General info: 4 new species (1 is almost definitely Trygon)
Codex will have 96 pages
Codex written by Robin Cruddace (author of Guard dex)
Return of special characters (but they're like not meant to be special - they're just survivors of a big war and then mutated) (Phill Kelly @GD Germ)
New special rule - consolidating into CC (Dark Primus, WarSeer; Hellbreaker)*
Lowering of wehicles AV in CC(KrewL RaiN)*
New Battleforce (like for every re-done army)

Codex v4.0, Gargoryles set1 and Battleforce are no longer avaible via GW's USA site

Models:
3 new plastic kits and 3 new metal kits (GW site)
(My speculations
Plastic kits: Trygon, Gargoryles, Raveners
Metal kits: Biovore, Broodlord (?), ? )

Plastic Trygon with wariable options (Zoanthrope head, jaw options, tail options), box rumored to have 3 sprues
http://i735.photobucket....PlaticTrygonmacetail.jpg Phill Kelly's Trygon, mace tail, regular head (my assumption)
http://i735.photobucket....sticTrygonscythetail.jpg Trygon from Apoc book, scythe tail, implant attack (again - my assumption about head)

(most likely) plastic Gargoryles

The Malanthrope will be in the codex. (Dark Primus, WarSeer)*
She'll make Rippers scoring. (The One, 40konline)

Plastic Tyrant box with variable options and wings (long rumored, possible wish-listing but time will tell)*

Gaunt boxes repacked into Termagants or Hormogaunts, boxes of 10 bugs(King Ellesar)
Hormogaunt for 6pts, option of WoN for +3
Gaunts with no weapons, WoN for 3pts (Xas, BOLS lounge)
Fleshborers at 1pt (King Elessar, BOLS lounge)

Genestealers going to Elites, with Broodlord they can be taken as Troops (Xas, 40konline)

Warriors in every FOC slot - Tyrant shall make them Troops, Wings - Fast Attack, Heavy Support warriors will get +T, +Sv and each can get heavy weapon (The One, 40konline)

New Biovore model (Phill Kelly @GD Germ)

New nid biovore is a lictor/zoanthrope mix, no name for it yet. (Dark Primus, WarSeer)*
Tyranids have supposedly got ahold of an alpha+ level psyker and integrated his DNA into the swarm meaning they will have about as many psychic powers to choose from as space marines (and they are all assumed to "make world wolf look like a child's game" ). (The One, 40konline)

Army builds:
Quote:
The Tyranids, will be either a wannabe Hive fleet spearhead army, bringing enormous numbers, higher than IG, of weaker basic troops supported by some very specialised units - guess lictors and this kind of stuff or a full scale assault force, consisting of less, but more survivble units, he thinks Warriors as troops, bringing on heavier/more deadlier weapons...
(from Lord Hjamlar on Warseer)

* - take with a pinch of salt
Kudos to Terrorfex, King Ellesar, Hive Node, Moloch for Trygon's jaw whisper, Void Lord for deep Trygon analysis, Lord Hjamlar, Dark Primus(WS), Hellbreaker, KrewL RaiN, the One(40konline), Xas (BOLS lounge), Eidre for coverbreakdown and all who I forgot.


Uiteraard zijn het maar rumours, maar er zitten toch wel een aantal concrete zaken tussen + aangekondigde maatregelen om tyranids beter bestand te maken tegen de huidige editie's mechanized armies. Consolidaten in new CC & plastic Gargoyles vind ik momenteel de 2 meest interessante voor mij :) (y)

en oh yeah: cheap hormagaunts (party)

Edited by user Wednesday, September 30, 2009 5:30:43 AM(UTC)  | Reason: Not specified

Offline wiz  
#2 Posted : Thursday, November 26, 2009 9:14:56 AM(UTC)
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more rumours ...

Quote:
Latest Tyranid scrapings from Warseer's TheDude and StickMonkey:

2nd Trygon Variant: Mawloc
"The Mawloc is a Trygon variant with a distending mouth (like the Red Terror) and lots of funny spines all over it."

Hive Guard
"... the Hive Guard look awesome, surely a model everyone will want to have, but imo is also going to be a new "Zoa" in terms of its tippy-ness. It's a tall bit of metal. Those others who have seen can confirm.For me, i'm thinking weighted bases may be in my future."

Carnifex Stats
To support more Fex' in the army an overall reduction in stats should take place, however, increases elsewhere compensate (not sure if they mean in weapons or in the statline)

Biomorphs and Weapons
Crushing Claws are huge "can openers"...+1A, double s (10Max), ignore as, add d6 pen, d3 "wounds"/"vehicle hits" (too good to be true, IMO). The rumors around CC are running rampant. There is no doubt their effectiveness will be improved in the new codex. Models equipped will get a strength boon and the additional glance or wound on hit, so you can say these will be can-openers. I also heard the rumor that the nid ability that has been mentioned prior with CC is they can latch onto vehicles and prevent movement away from combat at the expense of their bonus attacks.

Talons +1A, "pinning"?

Envenomed claws, upgrade to CC symbiotes, wound on 3+

Rending Claws, autowound on 6 on hit, more expensive

Spinefists, fire and run (is this the rumor "subconcious weapon" we heard before?)

Barbed Strangler, large blast, entangle...unit next move as difficult terrain (Again, I thought this was a rumor elsewhere, too)

Bone sword, pretty much the same

Lashwhip, remove X attacks from attacking unit (allocate as wounds), can target individual, but then only affects single model. no min 1A. no longer base contact constrained. (a lot here and it seems complex, so I highly doubt all (or any) this is true, but I have no way to separate wheat from chaff)

Surprise Assault. (I'm not sure where this fits, if its an ability, a psychic thing, a army rule, a deployment rule, etc. If I were guessing I'd think it's lictor or Scuttlers related.) Unit enters play from reserve anywhere on table. must be 12" from enemy. Cannot assault the turn it enters play. Allowed normal DS "run"

Models
Ravenors (plastic) are 3 models per sprue. @ $29
Gargoyles (plastic) are 10 per box, and armed with fleshborers as the only weapons. @$44


de focus ligt blijkbaar op CC balance vs heavily mechanized armies ... which is good for my playing style ;)

plastic gargoyles ... at last !

Edited by user Thursday, November 26, 2009 9:16:17 AM(UTC)  | Reason: Not specified

Offline Shadowhunt3r  
#3 Posted : Wednesday, December 2, 2009 8:40:03 PM(UTC)
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De wiz gaat content zijn, nieuwe beestjes:
http://www.belloflostsou...w-tyranid-models-at.html
Offline wiz  
#4 Posted : Thursday, December 3, 2009 7:56:14 AM(UTC)
wiz

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Gargoyles FTW ! (party)
Offline larry@zenith  
#5 Posted : Saturday, January 23, 2010 12:29:03 PM(UTC)
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Ik hoor nogal gemengde reacties op de nieuwe codex. Namelijk vooral dat er héél veel in staat dat een FAQ nodig heeft om op te helderen.
Offline wiz  
#6 Posted : Saturday, January 23, 2010 12:56:44 PM(UTC)
wiz

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ik heb hem sinds gisteren en heb er nog maar een beetje in gelezen. maar wat ik tot nu toe tegenkwam vond ik eigenlijk allemaal bon :)
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